Creating a Deadly Comic (Animated) Open

Frame from Open

MadWerkz animation and graphic artist Jeff Black recently finished (6) six amazing hand drawn and inked comic book style illustrations for a series of Short Opens being produced by MadWerkz Films.

DR_Open_teaser_480

The Open directed by Joddy Eric Matthews, which took 12 weeks to complete was a study in the old school, hand drawn approach meeting the digital age. “I use a tablet and pen, often, but to get the personality of the live action characters into these drawings, I needed to feel the paper and the pencil in my finger. I needed tactile response.” says Black.

Full Page artwork for Open

Even though each drawing was hand crafted and inked, more like a paper based comic, they were quickly scanned and colored in Painter and Photoshop in 16bit resolution. Effects such as dot gain, splatter effects and lens flares were added to the layered files as they were sent into After Effects for Motion graphics artist Jason Mithell, whose scene quickly rose to over 100 layers in some places

The layered PSD files, imported into After Effects as compositions, were quickly turned into 3D layers, animated and rendered to 16bit 2048 DPX and Apple ProRes 422 10bit files for lay back to the editor.

Jeff is currently in development for MadWerkz Films motion comic, “Trinity: HellWater” a prequel to the live action film “Trinity”, set to film in the fall. The motion comic, unfolding over five episodes, will see Mr. Black serve as Animation Director.


 

A new take on an old story

The compelling open to a Project Gilgamesh sampler was completed by visionary Artist and Director Joddy Eric Matthews. The particle animation streams, synced to the haunting music of International Artist DBR, each consisting of over 12,000 particle per frame, was rendered using trapcode particular and uses custom scripts in Adobe After Effects. The destruction wave which creates the logo, which was supplied by Studio C, was done was custom expressions. The finished open was added to the online edit of Editor Lee Will of LeeWillEdit.

Click here to see movie